AI Insights · Timothy · October 2025
Top 5 Hypercasual Games on iOS in Switzerland, Q3 2025
Explore the performance of the top 5 hypercasual games on iOS in Switzerland during Q3 2025, including download and revenue trends.
In the third quarter of 2025, the hypercasual gaming market in Switzerland saw notable performances from several key players on the iOS platform. Here’s a detailed look at the top five games:
Block Blast! by Hungry Studio saw a fluctuating trend in weekly downloads, starting at around 7.5K and peaking at 12.1K in mid-July before declining to 4.4K by the end of September. The game maintained a strong base of weekly active users, ranging from approximately 121K to 143K, with no revenue recorded during this period.
Vita Mahjong, developed by Vita Studio, experienced a steady increase in weekly revenue, reaching $514 in late July. Download numbers showed a similar upward trend, peaking at 5K in mid-July. Active users remained stable, fluctuating between 17K and 22K throughout the quarter.
Goods Puzzle: Sort Challenge from ONESOFT GLOBAL PTE. LTD. reported a peak revenue of $3K at the end of September. Weekly downloads varied, with a high of 2.4K in late July and a low of 1.1K in early September. The game sustained a weekly active user base of around 6K to 8K.
2 Player Games : Offline Games by Moreno Maio showed a modest revenue increase, ending the quarter at $169. Downloads were highest in mid-July at 2.5K, dropping to 1.5K by late September. Active users initially increased to 20K in August but then declined to 14K by the end of the quarter.
Epic Plane Evolution, published by Voodoo, experienced varying revenue, peaking at $1.5K in early September. Downloads saw a high of 2.2K in late July before decreasing to 522 by the end of the quarter. Weekly active users increased steadily, reaching nearly 28K by mid-September.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, you can explore further on Sensor Tower’s platform.